Kimberton Countdown - 9 Weeks Print This Post Email This Post

It’s nine weeks to Kimberton, and the deadline for “completing” the yard module set (including turntable). So, what needs to be done?

  1. “Complete” yard modules
    1. Scratchbuild station platforms
    2. Kitbash/Scratchbuild station
    3. Finish diesel shed/car-shop/yard office complex
    4. Build small shack
    5. Trees & undergrowth
  2. Build turntable module
    1. Build turntable
    2. Build engine facility structures (fuel/sand/water)
    3. Build steam shops
    4. Scenic
  3. Design & build module support systems
  4. Fascias for all modules
  5. Build transport rack(s) for modules
  6. Build diesel critter

During that time, there are a few events that will be killing days and quite a few weekends — for instance: March is mostly shot at this point. After that: a trip to my parent’s; Easter; a Zane show, taxes, and a sound gig (all in one weekend); Fisher’s monthly get-together the next week; followed immediately by the New York Maxi-Meet, all in April alone! May brings a concert and another trip to my parent’s, two sound gigs — and then — Kimberton!

Folks, I don’t mind telling, that’s a LOT of stuff to do in only nine weeks — especially while handling all of the other things that have to be done a work and at home. Of course, certain items can be occurring concurrently, but it’s still going to be a pretty tall order to accomplish all those tasks. I guess I’d better get cracking … right after tonight’s sound gig!

2 Responses to “Kimberton Countdown - 9 Weeks”

  1. Geren,

    WOW!!! That is a very ambitious schedule! I hope you make it! Good luck and I’ll see you at Kimberton!!!

    Regards,

    Jack

  2. Well, I’m not saying things will be finished. They will be operable, though. I’ve got three good, full days I can work on things next week, so that will help.

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